It's interesting that they actually have a Boeing livery. I wonder if there will be any other real world stuff in the game.
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FSX announced for 4Q 2006.....
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Originally posted by chrisburnsNo an HP media center PC with a 3.2ghz P4 with hyperthreading and i think a 256mb ATI graphics card. Like i said thats in cruise, but the other is quite impressive.
Btw. I get about 20...that's without the AI.Click Here for my aviation photographs.
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Originally posted by chrisburnsNo an HP media center PC with a 3.2ghz P4 with hyperthreading and i think a 256mb ATI graphics card. Like i said thats in cruise, but the other is quite impressive.
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Three things I hope it has:
- Multiple crew position support for multiplayer.
- At the very least, suborbital flight capability preferably orbital.
- FS2004 might have this, I don't know as I stayed with 2002PRO, but I would like to be able to be able to use the gauges in 3D cockpit mode instead of being able to just read them.
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Originally posted by scramjetThree things I hope it has:
- Multiple crew position support for multiplayer.
- At the very least, suborbital flight capability preferably orbital.
- FS2004 might have this, I don't know as I stayed with 2002PRO, but I would like to be able to be able to use the gauges in 3D cockpit mode instead of being able to just read them.
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Originally posted by seventwoWhat would you do with a gauge other than read it?Click Here for my aviation photographs.
No Frontiers
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Originally posted by scramjetFS2004 might have this, I don't know as I stayed with 2002PRO, but I would like to be able to be able to use the gauges in 3D cockpit mode instead of being able to just read them.[/list]
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Originally posted by Crunk415ballaWell using a gauage is reading a gauge...you can't really do anything else with it, but FS9 had fully interactive virtual cockpits where everything could be clicked on. And since you didnt have FS2004, if you get this you're probably gonna get more shocked then the rest of us, that'll be fun.
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